11#ifndef __VSDINTERNALSTREAM_H__ 
   12#define __VSDINTERNALSTREAM_H__ 
   16#include <librevenge-stream/librevenge-stream.h> 
   21  VSDInternalStream(librevenge::RVNGInputStream *input, 
unsigned long size, 
bool compressed=
false);
 
   48  const unsigned char *
read(
unsigned long numBytes, 
unsigned long &numBytesRead) 
override;
 
   49  int seek(
long offset, librevenge::RVNG_SEEK_TYPE seekType) 
override;
 
   51  bool isEnd() 
override;
 
 
long tell() override
Definition VSDInternalStream.cpp:126
VSDInternalStream(const VSDInternalStream &)
const char * subStreamName(unsigned) override
Definition VSDInternalStream.h:32
const unsigned char * read(unsigned long numBytes, unsigned long &numBytesRead) override
Definition VSDInternalStream.cpp:78
int seek(long offset, librevenge::RVNG_SEEK_TYPE seekType) override
Definition VSDInternalStream.cpp:103
unsigned long getSize() const
Definition VSDInternalStream.h:52
bool existsSubStream(const char *) override
Definition VSDInternalStream.h:36
librevenge::RVNGInputStream * getSubStreamByName(const char *) override
Definition VSDInternalStream.h:40
volatile long m_offset
Definition VSDInternalStream.h:58
VSDInternalStream(librevenge::RVNGInputStream *input, unsigned long size, bool compressed=false)
Definition VSDInternalStream.cpp:14
std::vector< unsigned char > m_buffer
Definition VSDInternalStream.h:59
VSDInternalStream & operator=(const VSDInternalStream &)
bool isStructured() override
Definition VSDInternalStream.h:24
~VSDInternalStream() override
Definition VSDInternalStream.h:22
librevenge::RVNGInputStream * getSubStreamById(unsigned) override
Definition VSDInternalStream.h:44
bool isEnd() override
Definition VSDInternalStream.cpp:131
unsigned subStreamCount() override
Definition VSDInternalStream.h:28