#include <view_geometry.h>
◆ ViewGeometry() [1/2]
| clan::ViewGeometry::ViewGeometry |
( |
| ) |
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inline |
◆ ViewGeometry() [2/2]
| clan::ViewGeometry::ViewGeometry |
( |
const StyleCascade & | style | ) |
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◆ border_box()
| Rectf clan::ViewGeometry::border_box |
( |
| ) |
const |
◆ content_box()
| Rectf clan::ViewGeometry::content_box |
( |
| ) |
const |
◆ content_pos()
| Pointf clan::ViewGeometry::content_pos |
( |
| ) |
const |
◆ content_size()
| Sizef clan::ViewGeometry::content_size |
( |
| ) |
const |
◆ from_border_box()
◆ from_content_box()
◆ from_margin_box()
◆ from_padding_box()
◆ margin_box()
| Rectf clan::ViewGeometry::margin_box |
( |
| ) |
const |
◆ padding_box()
| Rectf clan::ViewGeometry::padding_box |
( |
| ) |
const |
◆ border_bottom
| float clan::ViewGeometry::border_bottom = 0.0f |
◆ border_left
| float clan::ViewGeometry::border_left = 0.0f |
◆ border_right
| float clan::ViewGeometry::border_right = 0.0f |
◆ border_top
| float clan::ViewGeometry::border_top = 0.0f |
◆ content_height
| float clan::ViewGeometry::content_height = 0.0f |
◆ content_width
| float clan::ViewGeometry::content_width = 0.0f |
◆ content_x
| float clan::ViewGeometry::content_x = 0.0f |
◆ content_y
| float clan::ViewGeometry::content_y = 0.0f |
◆ margin_bottom
| float clan::ViewGeometry::margin_bottom = 0.0f |
◆ margin_left
| float clan::ViewGeometry::margin_left = 0.0f |
◆ margin_right
| float clan::ViewGeometry::margin_right = 0.0f |
◆ margin_top
| float clan::ViewGeometry::margin_top = 0.0f |
◆ padding_bottom
| float clan::ViewGeometry::padding_bottom = 0.0f |
◆ padding_left
| float clan::ViewGeometry::padding_left = 0.0f |
◆ padding_right
| float clan::ViewGeometry::padding_right = 0.0f |
◆ padding_top
| float clan::ViewGeometry::padding_top = 0.0f |
The documentation for this class was generated from the following file: