| bring_to_front() | clan::DisplayWindow | |
| capture_mouse(bool capture) | clan::DisplayWindow | |
| client_to_screen(const Pointf &client) | clan::DisplayWindow | |
| DisplayWindow() | clan::DisplayWindow | |
| DisplayWindow(const std::string &title, float width, float height, bool start_fullscreen=false, bool allow_resize=false, int flipping_buffers=2) | clan::DisplayWindow | |
| DisplayWindow(const DisplayWindowDescription &description) | clan::DisplayWindow | |
| DisplayWindow(DisplayWindowProvider *provider) | clan::DisplayWindow | |
| enable_alpha_channel(const Rectf &blur_rect) | clan::DisplayWindow | |
| extend_frame_into_client_area(float left, float top, float right, float bottom) | clan::DisplayWindow | |
| flip(int interval=-1) | clan::DisplayWindow | |
| func_minimize_clicked() | clan::DisplayWindow | |
| func_window_resize() | clan::DisplayWindow | |
| get_clipboard_image() const | clan::DisplayWindow | |
| get_clipboard_text() const | clan::DisplayWindow | |
| get_game_controllers() | clan::DisplayWindow | |
| get_gc() const | clan::DisplayWindow | |
| get_geometry() const | clan::DisplayWindow | |
| get_handle() const | clan::DisplayWindow | |
| get_input_device(const std::string &device_name) | clan::DisplayWindow | |
| get_keyboard() | clan::DisplayWindow | |
| get_maximum_size(bool client_area=false) | clan::DisplayWindow | |
| get_minimum_size(bool client_area=false) | clan::DisplayWindow | |
| get_mouse() | clan::DisplayWindow | |
| get_provider() const | clan::DisplayWindow | |
| get_title() const | clan::DisplayWindow | |
| get_viewport() const | clan::DisplayWindow | |
| has_focus() const | clan::DisplayWindow | |
| hide() | clan::DisplayWindow | |
| hide_cursor() | clan::DisplayWindow | |
| is_clipboard_image_available() const | clan::DisplayWindow | |
| is_clipboard_text_available() const | clan::DisplayWindow | |
| is_fullscreen() const | clan::DisplayWindow | |
| is_maximized() const | clan::DisplayWindow | |
| is_minimized() const | clan::DisplayWindow | |
| is_null() const | clan::DisplayWindow | inline |
| is_visible() const | clan::DisplayWindow | |
| maximize() | clan::DisplayWindow | |
| minimize() | clan::DisplayWindow | |
| operator bool() const | clan::DisplayWindow | inlineexplicit |
| request_repaint() | clan::DisplayWindow | |
| restore() | clan::DisplayWindow | |
| screen_to_client(const Pointf &screen) | clan::DisplayWindow | |
| set_clipboard_image(const PixelBuffer &buf) | clan::DisplayWindow | |
| set_clipboard_text(const std::string &text) | clan::DisplayWindow | |
| set_cursor(const Cursor &cursor) | clan::DisplayWindow | |
| set_cursor(StandardCursor type) | clan::DisplayWindow | |
| set_enabled(bool enable) | clan::DisplayWindow | |
| set_large_icon(const PixelBuffer &image) | clan::DisplayWindow | |
| set_maximum_size(float width, float height, bool client_area) | clan::DisplayWindow | |
| set_minimum_size(float width, float height, bool client_area) | clan::DisplayWindow | |
| set_position(const Rectf &pos, bool client_area) | clan::DisplayWindow | |
| set_position(float x, float y) | clan::DisplayWindow | |
| set_size(float width, float height, bool client_area) | clan::DisplayWindow | |
| set_small_icon(const PixelBuffer &image) | clan::DisplayWindow | |
| set_title(const std::string &title) | clan::DisplayWindow | |
| set_visible(bool visible, bool activate) | clan::DisplayWindow | |
| show(bool activate=true) | clan::DisplayWindow | |
| show_cursor() | clan::DisplayWindow | |
| sig_got_focus() | clan::DisplayWindow | |
| sig_lost_focus() | clan::DisplayWindow | |
| sig_paint() | clan::DisplayWindow | |
| sig_resize() | clan::DisplayWindow | |
| sig_window_close() | clan::DisplayWindow | |
| sig_window_destroy() | clan::DisplayWindow | |
| sig_window_flip() | clan::DisplayWindow | |
| sig_window_maximized() | clan::DisplayWindow | |
| sig_window_minimized() | clan::DisplayWindow | |
| sig_window_moved() | clan::DisplayWindow | |
| sig_window_restored() | clan::DisplayWindow | |
| throw_if_null() const | clan::DisplayWindow | |
| toggle_fullscreen() | clan::DisplayWindow | |
| ~DisplayWindow() | clan::DisplayWindow | |