| actions() const | clan::View | |
| add_action(const std::shared_ptr< ViewAction > &action) | clan::View | |
| add_action(Types &&... args) | clan::View | inline |
| add_child(const std::shared_ptr< View > &view) | clan::View | |
| add_child(Types &&... args) | clan::View | inline |
| add_child() | clan::View | inline |
| animate(float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>()) | clan::View | |
| calculate_definite_height(bool &out_is_definite) | clan::View | protectedvirtual |
| calculate_definite_width(bool &out_is_definite) | clan::View | protectedvirtual |
| calculate_first_baseline_offset(Canvas &canvas, float width) | clan::View | protectedvirtual |
| calculate_last_baseline_offset(Canvas &canvas, float width) | clan::View | protectedvirtual |
| calculate_preferred_height(Canvas &canvas, float width) override | clan::ImageView | protectedvirtual |
| calculate_preferred_width(Canvas &canvas) override | clan::ImageView | protectedvirtual |
| canvas() const | clan::View | |
| child_added(const std::shared_ptr< View > &view) | clan::View | inlineprotectedvirtual |
| child_removed(const std::shared_ptr< View > &view) | clan::View | inlineprotectedvirtual |
| children() const | clan::View | |
| clear_exception_encountered() | clan::View | |
| content_clipped() const | clan::View | |
| definite_height() | clan::View | |
| definite_width() | clan::View | |
| dispatch_event(View *target, EventUI *e, bool no_propagation=false) | clan::View | static |
| draw_without_layout() | clan::View | |
| find_view_at(const Pointf &pos) const | clan::View | |
| first_baseline_offset(Canvas &canvas, float width) | clan::View | |
| focus_policy() const | clan::View | |
| focus_view() const | clan::View | |
| from_root_pos(const Pointf &pos) | clan::View | |
| from_screen_pos(const Pointf &pos) | clan::View | |
| geometry() const | clan::View | |
| has_focus() const | clan::View | inline |
| hidden() const | clan::View | |
| highlighted_image() | clan::ImageView | |
| image() | clan::ImageView | |
| ImageView() | clan::ImageView | |
| is_height_definite() | clan::View | |
| is_static_position_and_visible() const | clan::View | |
| is_width_definite() | clan::View | |
| last_baseline_offset(Canvas &canvas, float width) | clan::View | |
| layout_children(Canvas &canvas) | clan::View | virtual |
| needs_layout() const | clan::View | |
| next_focus() | clan::View | |
| parent() const | clan::View | |
| preferred_height(Canvas &canvas, float width) | clan::View | |
| preferred_width(Canvas &canvas) | clan::View | |
| prev_focus() | clan::View | |
| remove_focus() | clan::View | |
| remove_from_parent() | clan::View | |
| render_background(Canvas &canvas) | clan::View | protectedvirtual |
| render_border(Canvas &canvas) | clan::View | protectedvirtual |
| render_content(Canvas &canvas) override | clan::ImageView | protectedvirtual |
| render_exception_encountered() const | clan::View | |
| set_content_clipped(bool clipped) | clan::View | |
| set_cursor(const CursorDescription &cursor) | clan::View | |
| set_cursor(StandardCursor type) | clan::View | |
| set_focus() | clan::View | |
| set_focus_policy(FocusPolicy policy) | clan::View | |
| set_geometry(const ViewGeometry &geometry) | clan::View | |
| set_hidden(bool value=true) | clan::View | |
| set_highlighted_image(const std::shared_ptr< ImageSource > &image) | clan::ImageView | |
| set_highlighted_image(const Image &image) | clan::ImageView | |
| set_image(const std::shared_ptr< ImageSource > &image) | clan::ImageView | |
| set_image(const Image &image) | clan::ImageView | |
| set_inherit_cursor() | clan::View | |
| set_needs_layout() | clan::View | |
| set_needs_render() | clan::View | |
| set_state(const std::string &name, bool value) | clan::View | |
| set_state_cascade(const std::string &name, bool value) | clan::View | |
| set_tab_index(unsigned int index) | clan::View | |
| set_view_transform(const Mat4f &transform) | clan::View | |
| sig_activated(bool use_capture=false) | clan::View | |
| sig_close(bool use_capture=false) | clan::View | |
| sig_deactivated(bool use_capture=false) | clan::View | |
| sig_focus_gained(bool use_capture=false) | clan::View | |
| sig_focus_lost(bool use_capture=false) | clan::View | |
| sig_key_press(bool use_capture=false) | clan::View | |
| sig_key_release(bool use_capture=false) | clan::View | |
| sig_pointer_double_click(bool use_capture=false) | clan::View | |
| sig_pointer_enter(bool use_capture=false) | clan::View | |
| sig_pointer_leave(bool use_capture=false) | clan::View | |
| sig_pointer_move(bool use_capture=false) | clan::View | |
| sig_pointer_press(bool use_capture=false) | clan::View | |
| sig_pointer_proximity_change(bool use_capture=false) | clan::View | |
| sig_pointer_release(bool use_capture=false) | clan::View | |
| sig_resize(bool use_capture=false) | clan::View | |
| slots | clan::View | |
| state(const std::string &name) const | clan::View | |
| stop_animations() | clan::View | |
| style(const std::string &state=std::string()) const | clan::View | |
| style_cascade() const | clan::View | |
| tab_index() const | clan::View | |
| to_root_pos(const Pointf &pos, bool relative_to_margin=false) | clan::View | |
| to_screen_pos(const Pointf &pos) | clan::View | |
| update_cursor(DisplayWindow &window) | clan::View | |
| updated_view_tree() | clan::View | inlineprotectedvirtual |
| View() | clan::View | |
| view_transform() const | clan::View | |
| view_tree() const | clan::View | |
| view_tree() | clan::View | |
| ~View() | clan::View | virtual |