This is the complete list of members for clan::AudioObject, including all inherited members.
| AudioObject() | clan::AudioObject | |
| AudioObject(AudioWorld &world) | clan::AudioObject | |
| AudioObject(AudioWorld &world, AudioDefinition definition) | clan::AudioObject | |
| AudioWorld class | clan::AudioObject | friend |
| AudioWorld_Impl class | clan::AudioObject | friend |
| get_attenuation_begin() const | clan::AudioObject | |
| get_attenuation_end() const | clan::AudioObject | |
| get_position() const | clan::AudioObject | |
| get_volume() const | clan::AudioObject | |
| is_ambience() const | clan::AudioObject | |
| is_looping() const | clan::AudioObject | |
| is_null() const | clan::AudioObject | inline |
| is_playing() const | clan::AudioObject | |
| play() | clan::AudioObject | |
| set_ambience(bool ambience) | clan::AudioObject | |
| set_attenuation_begin(float distance) | clan::AudioObject | |
| set_attenuation_end(float distance) | clan::AudioObject | |
| set_looping(bool loop) | clan::AudioObject | |
| set_position(const Vec3f &position) | clan::AudioObject | |
| set_sound(const std::string &id) | clan::AudioObject | |
| set_sound(const SoundBuffer &buffer) | clan::AudioObject | |
| set_volume(float volume) | clan::AudioObject | |
| stop() | clan::AudioObject |