Display Window site. More...
#include <display_window_provider.h>
Public Attributes | |
| std::function< bool()> | func_minimize_clicked |
| Minimize button is clicked callback function. | |
| std::function< void(Rectf &)> | func_window_resize |
| Window resize callback function. | |
| Signal< void()> | sig_got_focus |
| Obtained focus signal. | |
| Signal< void()> | sig_lost_focus |
| Lost focus signal. | |
| Signal< void()> | sig_paint |
| Paint signal. | |
| Signal< void(float, float)> | sig_resize |
| Resize signal. | |
| Signal< void()> | sig_window_close |
| Window close signal. | |
| Signal< void()> | sig_window_destroy |
| Window destroy signal. | |
| Signal< void()> | sig_window_maximized |
| Window maximized signal. | |
| Signal< void()> | sig_window_minimized |
| Window minimized signal. | |
| Signal< void()> | sig_window_moved |
| Window moved signal. | |
| Signal< void()> | sig_window_restored |
| Window restored signal. | |
Display Window site.
| std::function<bool()> clan::DisplayWindowSite::func_minimize_clicked |
Minimize button is clicked callback function.
| std::function<void(Rectf &)> clan::DisplayWindowSite::func_window_resize |
Window resize callback function.
| Signal<void()> clan::DisplayWindowSite::sig_got_focus |
Obtained focus signal.
| Signal<void()> clan::DisplayWindowSite::sig_lost_focus |
Lost focus signal.
| Signal<void()> clan::DisplayWindowSite::sig_paint |
Paint signal.
| Signal<void(float, float)> clan::DisplayWindowSite::sig_resize |
Resize signal.
| Signal<void()> clan::DisplayWindowSite::sig_window_close |
Window close signal.
| Signal<void()> clan::DisplayWindowSite::sig_window_destroy |
Window destroy signal.
| Signal<void()> clan::DisplayWindowSite::sig_window_maximized |
Window maximized signal.
| Signal<void()> clan::DisplayWindowSite::sig_window_minimized |
Window minimized signal.
| Signal<void()> clan::DisplayWindowSite::sig_window_moved |
Window moved signal.
| Signal<void()> clan::DisplayWindowSite::sig_window_restored |
Window restored signal.