| copy() const | clan::PixelBuffer | |
| copy(const Rect &rect) const | clan::PixelBuffer | |
| flip_vertical() | clan::PixelBuffer | |
| get_bytes_per_block() const | clan::PixelBuffer | |
| get_bytes_per_block(TextureFormat texture_format) | clan::PixelBuffer | static |
| get_bytes_per_pixel() const | clan::PixelBuffer | |
| get_bytes_per_pixel(TextureFormat texture_format) | clan::PixelBuffer | static |
| get_data() | clan::PixelBuffer | |
| get_data() const | clan::PixelBuffer | |
| get_data() | clan::PixelBuffer | inline |
| get_data() const | clan::PixelBuffer | inline |
| get_data_size() const | clan::PixelBuffer | |
| get_data_size(const Size &size, TextureFormat texture_format) | clan::PixelBuffer | static |
| get_data_uint16() | clan::PixelBuffer | inline |
| get_data_uint16() const | clan::PixelBuffer | inline |
| get_data_uint32() | clan::PixelBuffer | inline |
| get_data_uint32() const | clan::PixelBuffer | inline |
| get_data_uint8() | clan::PixelBuffer | inline |
| get_data_uint8() const | clan::PixelBuffer | inline |
| get_dip_height() const | clan::PixelBuffer | inline |
| get_dip_size() const | clan::PixelBuffer | inline |
| get_dip_width() const | clan::PixelBuffer | inline |
| get_format() const | clan::PixelBuffer | |
| get_height() const | clan::PixelBuffer | |
| get_line(int line) | clan::PixelBuffer | inline |
| get_line(int line) const | clan::PixelBuffer | inline |
| get_line_uint16(int line) | clan::PixelBuffer | inline |
| get_line_uint16(int line) const | clan::PixelBuffer | inline |
| get_line_uint32(int line) | clan::PixelBuffer | inline |
| get_line_uint32(int line) const | clan::PixelBuffer | inline |
| get_line_uint8(int line) | clan::PixelBuffer | inline |
| get_line_uint8(int line) const | clan::PixelBuffer | inline |
| get_pitch() const | clan::PixelBuffer | |
| get_pixel(int x, int y) | clan::PixelBuffer | |
| get_pixel_ratio() const | clan::PixelBuffer | |
| get_provider() const | clan::PixelBuffer | |
| get_size() const | clan::PixelBuffer | inline |
| get_width() const | clan::PixelBuffer | |
| has_transparency() const | clan::PixelBuffer | |
| is_compressed() const | clan::PixelBuffer | |
| is_compressed(TextureFormat texture_format) | clan::PixelBuffer | static |
| is_gpu() const | clan::PixelBuffer | |
| is_null() const | clan::PixelBuffer | inline |
| lock(GraphicContext &gc, BufferAccess access) | clan::PixelBuffer | |
| operator bool() const | clan::PixelBuffer | inlineexplicit |
| PixelBuffer() | clan::PixelBuffer | |
| PixelBuffer(int width, int height, TextureFormat texture_format, const void *data=nullptr, bool only_reference_data=false) | clan::PixelBuffer | |
| PixelBuffer(const std::string &fullname, bool srgb=false) | clan::PixelBuffer | |
| PixelBuffer(const std::string &filename, const FileSystem &file_system, bool srgb=false) | clan::PixelBuffer | |
| PixelBuffer(IODevice &file, const std::string &image_type, bool srgb=false) | clan::PixelBuffer | |
| PixelBuffer(PixelBufferProvider *provider) | clan::PixelBuffer | |
| PixelBuffer_Impl class | clan::PixelBuffer | friend |
| premultiply_alpha() | clan::PixelBuffer | |
| premultiply_gamma(float gamma) | clan::PixelBuffer | |
| set_image(const PixelBuffer &source) | clan::PixelBuffer | |
| set_image(const PixelBuffer &source, PixelConverter &converter) | clan::PixelBuffer | |
| set_pixel_ratio(float ratio) | clan::PixelBuffer | |
| set_subimage(const PixelBuffer &source, const Point &dest_pos, const Rect &src_rect) | clan::PixelBuffer | |
| set_subimage(const PixelBuffer &source, const Point &dest_pos, const Rect &src_rect, PixelConverter &converter) | clan::PixelBuffer | |
| throw_if_null() const | clan::PixelBuffer | |
| to_cpu(GraphicContext &gc) | clan::PixelBuffer | |
| to_format(TextureFormat texture_format) const | clan::PixelBuffer | |
| to_format(TextureFormat texture_format, PixelConverter &converter) const | clan::PixelBuffer | |
| to_gpu(GraphicContext &gc) | clan::PixelBuffer | |
| unlock() | clan::PixelBuffer | |
| upload_data(GraphicContext &gc, const Rect &dest_rect, const void *data) | clan::PixelBuffer | |
| ~PixelBuffer() | clan::PixelBuffer | virtual |