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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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AntiPortal datastructure for occlusion culling. More...
#include <OgreAntiPortal.h>
Inheritance diagram for Ogre::AntiPortal:Public Member Functions | |
| AntiPortal (const String &name, const PORTAL_TYPE type=PORTAL_TYPE_QUAD) | |
| virtual | ~AntiPortal () |
| const String & | getMovableType () const override |
| Returns the type name of this object. | |
Public Member Functions inherited from Ogre::PortalBase | |
| PortalBase (const String &name, const PORTAL_TYPE type=PORTAL_TYPE_QUAD) | |
| Constructor. | |
| virtual | ~PortalBase () |
| Destructor. | |
| void | _notifyAttached (Node *parent, bool isTagPoint=false) override |
| Called when attached to a scene node. | |
| void | _notifyMoved () override |
| Called when scene node moved. | |
| void | _updateRenderQueue (RenderQueue *queue) override |
| Internal method by which the movable object must add Renderable subclass instances to the rendering queue. | |
| void | adjustNodeToMatch (SceneNode *node) |
| Adjust the portal so that it is centered and oriented on the given node. | |
| void | calcDirectionAndRadius () const |
| Calculate the local direction and radius of the portal. | |
| bool | closeTo (const PortalBase *otherPortal) |
| Check if portal touches another portal. | |
| bool | crossedPortal (const PortalBase *otherPortal) |
| Check if portal crossed over portal. | |
| const AxisAlignedBox & | getAAB () |
| Returns an updated AAB of the portal for intersection test. | |
| const AxisAlignedBox & | getBoundingBox () const override |
| Retrieves the local axis-aligned bounding box for this object. | |
| Real | getBoundingRadius () const override |
| Retrieves the radius of the origin-centered bounding sphere for this object. | |
| const Capsule & | getCapsule () const |
| Returns an updated capsule of the portal for intersection test. | |
| const Vector3 & | getCorner (int index) const |
| Get the coordinates of one of the portal corners in local space. | |
| PCZone * | getCurrentHomeZone () |
| Get the Zone the Portal is currently "in". | |
| const Vector3 & | getDerivedCorner (int index) const |
| Get the derived (world) coordinates of one of the portal corners. | |
| const Vector3 & | getDerivedCP () const |
| Get the position (centerpoint) of the portal in world coordinates. | |
| const Vector3 & | getDerivedDirection () const |
| Get the direction of the portal in world coordinates. | |
| const Plane & | getDerivedPlane () const |
| Get the portal plane in world coordinates. | |
| Real | getDerivedRadius () const |
| Retrieve the radius of the portal in world coordinates. | |
| const Sphere & | getDerivedSphere () const |
| Get the sphere centered on the derived CP of the portal in world coordinates. | |
| const Vector3 & | getDirection () const |
| Get the direction vector of the portal in local space. | |
| bool | getEnabled () const |
| Check if portal is enabled. | |
| PCZone * | getNewHomeZone () |
| Get the Zone the Portal should be moved to. | |
| const Vector3 & | getPrevDerivedCP () const |
| Get the previous position (centerpoint) of the portal in world coordinates. | |
| const Plane & | getPrevDerivedPlane () const |
| Get the previous portal plane in world coordinates. | |
| PORTAL_TYPE | getType () const |
| Get the type of portal. | |
| const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const override |
| Retrieves the axis-aligned bounding box for this object in world coordinates. | |
| const Sphere & | getWorldBoundingSphere (bool derive=false) const override |
| Retrieves the worldspace bounding sphere for this object. | |
| bool | intersects (const AxisAlignedBox &aab) |
| Check if portal intersects an aab. | |
| bool | intersects (const PlaneBoundedVolume &pbv) |
| Check if portal intersects a plane bounded volume. | |
| bool | intersects (const Ray &ray) |
| Check if portal intersects a ray. | |
| bool | intersects (const Sphere &sphere) |
| Check if portal intersects an sphere. | |
| PortalIntersectResult | intersects (PCZSceneNode *sn) |
| Check for intersection between portal & scenenode (also determines if scenenode crosses over portal. | |
| bool | needUpdate () |
| Returns true if portal needs update. | |
| void | setCorner (int index, const Vector3 &point) |
| Set the local coordinates of one of the portal corners. | |
| void | setCorners (const Vector3 *corners) |
| Set the local coordinates of all of the portal corners. | |
| void | setCurrentHomeZone (PCZone *zone) |
| Set the current home zone of the portal. | |
| void | setDirection (const Vector3 &d) |
| Set the "inward/outward norm" direction of AAB or SPHERE portals NOTE: UNIT_Z = "outward" norm, NEGATIVE_UNIT_Z = "inward" norm NOTE: Remember, Portal norms always point towards the zone they are "in". | |
| void | setEnabled (bool value) |
| enable the portal | |
| void | setNewHomeZone (PCZone *zone) |
| Set the zone this portal should be moved to. | |
| void | setNode (SceneNode *sn) |
| Set the SceneNode the Portal is associated with. | |
| void | updateDerivedValues () const |
| Update the derived values. | |
| void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) override |
| Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any. | |
Public Member Functions inherited from Ogre::MovableObject | |
| MovableObject () | |
| Constructor. | |
| MovableObject (const String &name) | |
| Named constructor. | |
| virtual | ~MovableObject () |
| Virtual destructor - read Scott Meyers if you don't know why this is needed. | |
| MovableObjectFactory * | _getCreator (void) const |
| Get the creator of this object, if any (internal use only) | |
| LightList * | _getLightList () |
| Returns a pointer to the current list of lights for this object. | |
| SceneManager * | _getManager (void) const |
| Get the manager of this object, if any (internal use only) | |
| virtual const Affine3 & | _getParentNodeFullTransform (void) const |
| Return the full transformation of the parent sceneNode or the attachingPoint node. | |
| virtual void | _notifyCreator (MovableObjectFactory *fact) |
| Notify the object of it's creator (internal use only) | |
| virtual void | _notifyCurrentCamera (Camera *cam) |
| Internal method to notify the object of the camera to be used for the next rendering operation. | |
| virtual void | _notifyManager (SceneManager *man) |
| Notify the object of it's manager (internal use only) | |
| virtual void | _releaseManualHardwareResources () |
| Notifies the movable object that hardware resources were lost. | |
| virtual void | _restoreManualHardwareResources () |
| Notifies the movable object that hardware resources should be restored. | |
| void | addQueryFlags (uint32 flags) |
| As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
| void | addVisibilityFlags (uint32 flags) |
| As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
| void | detachFromParent (void) |
| Detaches an object from a parent SceneNode or TagPoint, if attached. | |
| Real | getBoundingRadiusScaled () const |
| as getBoundingRadius, but with scaling applied | |
| bool | getCastShadows (void) const override |
| Returns whether shadow casting is enabled for this object. | |
| uint32 | getLightMask () const |
| Get a bitwise mask which will filter the lights affecting this object. | |
| Listener * | getListener (void) const |
| Gets the current listener for this object. | |
| const String & | getName (void) const |
| Returns the name of this object. | |
| Node * | getParentNode (void) const |
| Returns the node to which this object is attached. | |
| SceneNode * | getParentSceneNode (void) const |
| Returns the scene node to which this object is attached. | |
| Real | getPointExtrusionDistance (const Light *l) const override |
| Get the distance to extrude for a point/spot light. | |
| virtual uint32 | getQueryFlags (void) const |
| Returns the query flags relevant for this object. | |
| bool | getReceivesShadows () |
| Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows. | |
| Real | getRenderingDistance (void) const |
| Gets the distance at which batches are no longer rendered. | |
| Real | getRenderingMinPixelSize () const |
| Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered. | |
| uint8 | getRenderQueueGroup (void) const |
| Gets the queue group for this entity. | |
| virtual uint32 | getTypeFlags (void) const |
| Get the 'type flags' for this MovableObject. | |
| const Any & | getUserAny (void) const |
| UserObjectBindings & | getUserObjectBindings () |
| Class that provides convenient interface to establish a linkage between custom user application objects and Ogre core classes. | |
| const UserObjectBindings & | getUserObjectBindings () const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| virtual uint32 | getVisibilityFlags (void) const |
| Returns the visibility flags relevant for this object. | |
| bool | getVisible (void) const |
| Gets this object whether to be visible or not, if it has a renderable component. | |
| bool | isAttached (void) const |
| Returns true if this object is attached to a SceneNode or TagPoint. | |
| bool | isDebugDisplayEnabled (void) const |
| Gets whether debug display of this object is enabled. | |
| virtual bool | isInScene (void) const |
| Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |
| bool | isParentTagPoint () const |
| Gets whether the parent node is a TagPoint (or a SceneNode) | |
| virtual bool | isVisible (void) const |
| Returns whether or not this object is supposed to be visible or not. | |
| const LightList & | queryLights (void) const |
| Gets a list of lights, ordered relative to how close they are to this movable object. | |
| void | removeQueryFlags (uint32 flags) |
| As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
| void | removeVisibilityFlags (uint32 flags) |
| As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
| void | setCastShadows (bool enabled) |
| Sets whether or not this object will cast shadows. | |
| void | setDebugDisplayEnabled (bool enabled) |
| Sets whether or not the debug display of this object is enabled. | |
| void | setLightMask (uint32 lightMask) |
| Set a bitwise mask which will filter the lights affecting this object. | |
| void | setListener (Listener *listener) |
| Sets a listener for this object. | |
| void | setQueryFlags (uint32 flags) |
| Sets the query flags for this object. | |
| void | setRenderingDistance (Real dist) |
| Sets the distance at which the object is no longer rendered. | |
| void | setRenderingMinPixelSize (Real pixelSize) |
| Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered. | |
| virtual void | setRenderQueueGroup (uint8 queueID) |
| Sets the render queue group this entity will be rendered through. | |
| virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
| Sets the render queue group and group priority this entity will be rendered through. | |
| void | setUserAny (const Any &anything) |
| void | setVisibilityFlags (uint32 flags) |
| Sets the visibility flags for this object. | |
| void | setVisible (bool visible) |
| Tells this object whether to be visible or not, if it has a renderable component. | |
Public Member Functions inherited from Ogre::ShadowCaster | |
| virtual | ~ShadowCaster () |
| const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
| Gets the world space bounding box of the dark cap, as extruded using the light provided. | |
| virtual EdgeData * | getEdgeList (void) |
| Returns details of the edges which might be used to determine a silhouette. | |
| const AxisAlignedBox & | getLightCapBounds (void) const |
| Gets the world space bounding box of the light cap. | |
| virtual const ShadowRenderableList & | getShadowVolumeRenderableList (const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) |
| Gets an list of the renderables required to render the shadow volume. | |
| bool | hasEdgeList () |
| Returns whether the object has a valid edge list. | |
Public Member Functions inherited from Ogre::AnimableObject | |
| AnimableObject () | |
| virtual | ~AnimableObject () |
| virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
| Create a reference-counted AnimableValuePtr for the named value. | |
| virtual const StringVector & | getAnimableValueNames (void) const |
| Gets a list of animable value names for this object. | |
Additional Inherited Members | |
Public Types inherited from Ogre::PortalBase | |
| enum | PORTAL_TYPE { PORTAL_TYPE_QUAD , PORTAL_TYPE_AABB , PORTAL_TYPE_SPHERE } |
| enum | PortalIntersectResult { NO_INTERSECT , INTERSECT_NO_CROSS , INTERSECT_BACK_NO_CROSS , INTERSECT_CROSS } |
Public Types inherited from Ogre::ShadowCaster | |
| typedef Ogre::ShadowRenderableList | ShadowRenderableList |
| typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
Static Public Member Functions inherited from Ogre::MovableObject | |
| static uint32 | getDefaultQueryFlags () |
| Get the default query flags for all future MovableObject instances. | |
| static uint32 | getDefaultVisibilityFlags () |
| Get the default visibility flags for all future MovableObject instances. | |
| static void | setDefaultQueryFlags (uint32 flags) |
| Set the default query flags for all future MovableObject instances. | |
| static void | setDefaultVisibilityFlags (uint32 flags) |
| Set the default visibility flags for all future MovableObject instances. | |
Static Public Member Functions inherited from Ogre::ShadowCaster | |
| static void | clearShadowRenderableList (ShadowRenderableList &shadowRenderables) |
| Common implementation of releasing shadow renderables. | |
| static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
| Utility method for extruding vertices based on a light. | |
AntiPortal datastructure for occlusion culling.
| Ogre::AntiPortal::AntiPortal | ( | const String & | name, |
| const PORTAL_TYPE | type = PORTAL_TYPE_QUAD ) |
References Ogre::PortalBase::PORTAL_TYPE_QUAD.
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virtual |
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overridevirtual |
Returns the type name of this object.
Implements Ogre::MovableObject.