| _buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | virtual |
| _buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | virtual |
| _dirtyState() | Ogre::Resource | virtual |
| _fireLoadingComplete(bool unused=false) | Ogre::Resource | |
| _firePreparingComplete(bool unused=false) | Ogre::Resource | |
| _fireUnloadingComplete(void) | Ogre::Resource | |
| _getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::Skeleton | virtual |
| _getBoneMatrices(Affine3 *pMatrices) | Ogre::Skeleton | virtual |
| _initAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | virtual |
| _mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::Skeleton | virtual |
| _notifyManualBonesDirty(void) | Ogre::Skeleton | virtual |
| _notifyManualBoneStateChange(Bone *bone) | Ogre::Skeleton | virtual |
| _notifyOrigin(const String &origin) | Ogre::Resource | inline |
| _refreshAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | virtual |
| _updateTransforms(void) | Ogre::Skeleton | virtual |
| addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) | Ogre::Skeleton | virtual |
| addListener(Listener *lis) | Ogre::Resource | virtual |
| AnimationList typedef | Ogre::AnimationContainer | |
| BoneHandleMap typedef | Ogre::Skeleton | |
| BoneIterator typedef | Ogre::Skeleton | |
| BoneList typedef | Ogre::Skeleton | |
| changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
| cleanupDictionary() | Ogre::StringInterface | static |
| copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | |
| createAnimation(const String &name, Real length) override | Ogre::Skeleton | virtual |
| createBone(void) | Ogre::Skeleton | virtual |
| createBone(unsigned short handle) | Ogre::Skeleton | virtual |
| createBone(const String &name) | Ogre::Skeleton | virtual |
| createBone(const String &name, unsigned short handle) | Ogre::Skeleton | virtual |
| escalateLoading() | Ogre::Resource | virtual |
| getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker) const | Ogre::Skeleton | virtual |
| getAnimation(const String &name) const override | Ogre::Skeleton | virtual |
| getAnimation(unsigned short index) const override | Ogre::Skeleton | virtual |
| getBlendMode() const | Ogre::Skeleton | virtual |
| getBone(unsigned short handle) const | Ogre::Skeleton | virtual |
| getBone(const String &name) const | Ogre::Skeleton | virtual |
| getBoneIterator(void) | Ogre::Skeleton | virtual |
| getBones() const | Ogre::Skeleton | inline |
| getCreator(void) | Ogre::Resource | inline |
| getGroup(void) const | Ogre::Resource | inline |
| getHandle(void) const | Ogre::Resource | inline |
| getLinkedSkeletonAnimationSourceIterator(void) const | Ogre::Skeleton | virtual |
| getLinkedSkeletonAnimationSources() const | Ogre::Skeleton | inlinevirtual |
| getLoadingState() const | Ogre::Resource | inline |
| getManualBonesDirty(void) const | Ogre::Skeleton | inlinevirtual |
| getName(void) const | Ogre::Resource | inline |
| getNumAnimations(void) const override | Ogre::Skeleton | virtual |
| getNumBones(void) const | Ogre::Skeleton | virtual |
| getOrigin(void) const | Ogre::Resource | inline |
| getParamDictionary(void) | Ogre::StringInterface | inline |
| getParamDictionary(void) const | Ogre::StringInterface | inline |
| getParameter(const String &name) const | Ogre::StringInterface | |
| getParameters(void) const | Ogre::StringInterface | |
| getRootBoneIterator(void) | Ogre::Skeleton | virtual |
| getRootBones() const | Ogre::Skeleton | |
| getSize(void) const | Ogre::Resource | inline |
| getStateCount() const | Ogre::Resource | inlinevirtual |
| hasAnimation(const String &name) const override | Ogre::Skeleton | virtual |
| hasBone(const String &name) const | Ogre::Skeleton | virtual |
| hasManualBones(void) const | Ogre::Skeleton | inlinevirtual |
| isBackgroundLoaded(void) const | Ogre::Resource | inline |
| isLoaded(void) const | Ogre::Resource | inline |
| isLoading() const | Ogre::Resource | inline |
| isManuallyLoaded(void) const | Ogre::Resource | inline |
| isPrepared(void) const | Ogre::Resource | inline |
| isReloadable(void) const | Ogre::Resource | inline |
| LF_DEFAULT enum value | Ogre::Resource | |
| LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
| LF_ONLY_UNREFERENCED enum value | Ogre::Resource | |
| LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
| LF_PRESERVE_STATE enum value | Ogre::Resource | |
| LinkedSkeletonAnimSourceIterator typedef | Ogre::Skeleton | |
| LinkedSkeletonAnimSourceList typedef | Ogre::Skeleton | |
| load(bool backgroundThread=false) | Ogre::Resource | virtual |
| LoadingFlags enum name | Ogre::Resource | |
| LoadingState enum name | Ogre::Resource | |
| LOADSTATE_LOADED enum value | Ogre::Resource | |
| LOADSTATE_LOADING enum value | Ogre::Resource | |
| LOADSTATE_PREPARED enum value | Ogre::Resource | |
| LOADSTATE_PREPARING enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED enum value | Ogre::Resource | |
| LOADSTATE_UNLOADING enum value | Ogre::Resource | |
| operator<<(std::ostream &o, const Skeleton &s) | Ogre::Skeleton | friend |
| optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::Skeleton | virtual |
| prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
| reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual |
| removeAllLinkedSkeletonAnimationSources(void) | Ogre::Skeleton | virtual |
| removeAnimation(const String &name) override | Ogre::Skeleton | virtual |
| removeListener(Listener *lis) | Ogre::Resource | virtual |
| reset(bool resetManualBones=false) | Ogre::Skeleton | virtual |
| Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
| setAnimationState(const AnimationStateSet &animSet) | Ogre::Skeleton | virtual |
| setBackgroundLoaded(bool bl) | Ogre::Resource | inline |
| setBindingPose(void) | Ogre::Skeleton | virtual |
| setBlendMode(SkeletonAnimationBlendMode state) | Ogre::Skeleton | virtual |
| setParameter(const String &name, const String &value) | Ogre::StringInterface | |
| setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | |
| Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Skeleton | |
| StringInterface() | Ogre::StringInterface | inline |
| touch(void) | Ogre::Resource | virtual |
| unload(void) | Ogre::Resource | virtual |
| ~AnimationContainer() | Ogre::AnimationContainer | inlinevirtual |
| ~Resource() | Ogre::Resource | virtual |
| ~Skeleton() | Ogre::Skeleton | virtual |
| ~StringInterface() | Ogre::StringInterface | inlinevirtual |