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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Classes | |
| struct | CollisionListener |
| class | CollisionWorld |
| simplified wrapper with automatic memory management More... | |
| class | DebugDrawer |
| class | DynamicsWorld |
| simplified wrapper with automatic memory management More... | |
| struct | RayResultCallback |
| class | RigidBodyState |
| A MotionState is Bullet's way of informing you about updates to an object. More... | |
Enumerations | |
| enum | ColliderType { CT_BOX , CT_SPHERE , CT_CYLINDER , CT_CAPSULE , CT_TRIMESH , CT_HULL } |
Functions | |
| Quaternion | convert (const btQuaternion &q) |
| Vector3 | convert (const btVector3 &v) |
| btQuaternion | convert (const Quaternion &q) |
| btVector3 | convert (const Vector3 &v) |
| _OgreBulletExport btBoxShape * | createBoxCollider (const MovableObject *mo) |
| create box collider using ogre provided data | |
| _OgreBulletExport btCapsuleShape * | createCapsuleCollider (const MovableObject *mo) |
| create capsule collider using ogre provided data | |
| _OgreBulletExport btCylinderShape * | createCylinderCollider (const MovableObject *mo) |
| create capsule collider using ogre provided data | |
| _OgreBulletExport btSphereShape * | createSphereCollider (const MovableObject *mo) |
| create sphere collider using ogre provided data | |