| _compile(bool autoManageTextureUnits) | Ogre::Technique | |
| _compileIlluminationPasses(void) | Ogre::Technique | |
| _getSchemeIndex(void) const | Ogre::Technique | |
| _load(void) | Ogre::Technique | |
| _notifyNeedsRecompile(void) | Ogre::Technique | |
| _prepare(void) | Ogre::Technique | |
| _unload(void) | Ogre::Technique | |
| _unprepare(void) | Ogre::Technique | |
| addGPUDeviceNameRule(const String &devicePattern, IncludeOrExclude includeOrExclude, bool caseSensitive=false) | Ogre::Technique | |
| addGPUDeviceNameRule(const GPUDeviceNameRule &rule) | Ogre::Technique | |
| addGPUVendorRule(GPUVendor vendor, IncludeOrExclude includeOrExclude) | Ogre::Technique | |
| addGPUVendorRule(const GPUVendorRule &rule) | Ogre::Technique | |
| calculateSize(void) const | Ogre::Technique | |
| checkGPURules(StringStream &errors) | Ogre::Technique | |
| checkHardwareSupport(bool autoManageTextureUnits, StringStream &compileErrors) | Ogre::Technique | |
| createPass(void) | Ogre::Technique | |
| EXCLUDE enum value | Ogre::Technique | |
| getGPUDeviceNameRuleIterator() const | Ogre::Technique | |
| getGPUDeviceNameRules() const | Ogre::Technique | inline |
| getGPUVendorRuleIterator() const | Ogre::Technique | |
| getGPUVendorRules() const | Ogre::Technique | inline |
| getIlluminationPasses() | Ogre::Technique | |
| getLodIndex(void) const | Ogre::Technique | inline |
| getName(void) const | Ogre::Technique | inline |
| getNumPasses(void) const | Ogre::Technique | inline |
| getParent(void) const | Ogre::Technique | inline |
| getPass(size_t index) const | Ogre::Technique | inline |
| getPass(const String &name) const | Ogre::Technique | |
| getPasses(void) const | Ogre::Technique | inline |
| getPassIterator(void) | Ogre::Technique | |
| getResourceGroup(void) const | Ogre::Technique | |
| getSchemeName(void) const | Ogre::Technique | |
| getShadowCasterMaterial() const | Ogre::Technique | |
| getShadowReceiverMaterial() const | Ogre::Technique | |
| getUserObjectBindings() | Ogre::Technique | inline |
| getUserObjectBindings() const | Ogre::Technique | inline |
| GPUDeviceNameRuleIterator typedef | Ogre::Technique | |
| GPUDeviceNameRuleList typedef | Ogre::Technique | |
| GPUVendorRuleIterator typedef | Ogre::Technique | |
| GPUVendorRuleList typedef | Ogre::Technique | |
| hasColourWriteDisabled(void) const | Ogre::Technique | |
| IlluminationPassIterator typedef | Ogre::Technique | |
| INCLUDE enum value | Ogre::Technique | |
| IncludeOrExclude enum name | Ogre::Technique | |
| isDepthCheckEnabled(void) const | Ogre::Technique | |
| isDepthWriteEnabled(void) const | Ogre::Technique | |
| isLoaded(void) const | Ogre::Technique | |
| isSupported(void) const | Ogre::Technique | |
| isTransparent(void) const | Ogre::Technique | |
| isTransparentSortingEnabled(void) const | Ogre::Technique | |
| isTransparentSortingForced(void) const | Ogre::Technique | |
| movePass(const unsigned short sourceIndex, const unsigned short destinationIndex) | Ogre::Technique | |
| operator=(const Technique &rhs) | Ogre::Technique | |
| Passes typedef | Ogre::Technique | |
| PassIterator typedef | Ogre::Technique | |
| removeAllPasses(void) | Ogre::Technique | |
| removeGPUDeviceNameRule(const String &devicePattern) | Ogre::Technique | |
| removeGPUVendorRule(GPUVendor vendor) | Ogre::Technique | |
| removePass(unsigned short index) | Ogre::Technique | |
| setAmbient(float red, float green, float blue) | Ogre::Technique | |
| setAmbient(const ColourValue &ambient) | Ogre::Technique | |
| setColourWriteEnabled(bool enabled) | Ogre::Technique | |
| setColourWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::Technique | |
| setCullingMode(CullingMode mode) | Ogre::Technique | |
| setDepthBias(float constantBias, float slopeScaleBias) | Ogre::Technique | |
| setDepthCheckEnabled(bool enabled) | Ogre::Technique | |
| setDepthFunction(CompareFunction func) | Ogre::Technique | |
| setDepthWriteEnabled(bool enabled) | Ogre::Technique | |
| setDiffuse(float red, float green, float blue, float alpha) | Ogre::Technique | |
| setDiffuse(const ColourValue &diffuse) | Ogre::Technique | |
| setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f) | Ogre::Technique | |
| setLightingEnabled(bool enabled) | Ogre::Technique | |
| setLodIndex(unsigned short index) | Ogre::Technique | |
| setManualCullingMode(ManualCullingMode mode) | Ogre::Technique | |
| setName(const String &name) | Ogre::Technique | |
| setPointSize(Real ps) | Ogre::Technique | |
| setSceneBlending(const SceneBlendType sbt) | Ogre::Technique | |
| setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Technique | |
| setSchemeName(const String &schemeName) | Ogre::Technique | |
| setSelfIllumination(float red, float green, float blue) | Ogre::Technique | |
| setSelfIllumination(const ColourValue &selfIllum) | Ogre::Technique | |
| setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta) | Ogre::Technique | |
| setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha) | Ogre::Technique | |
| setShadingMode(ShadeOptions mode) | Ogre::Technique | |
| setShadowCasterMaterial(MaterialPtr val) | Ogre::Technique | |
| setShadowCasterMaterial(const String &name) | Ogre::Technique | |
| setShadowReceiverMaterial(MaterialPtr val) | Ogre::Technique | |
| setShadowReceiverMaterial(const String &name) | Ogre::Technique | |
| setShininess(Real val) | Ogre::Technique | |
| setSpecular(float red, float green, float blue, float alpha) | Ogre::Technique | |
| setSpecular(const ColourValue &specular) | Ogre::Technique | |
| setTextureAnisotropy(unsigned int maxAniso) | Ogre::Technique | |
| setTextureFiltering(TextureFilterOptions filterType) | Ogre::Technique | |
| Technique(Material *parent) | Ogre::Technique | |
| Technique(Material *parent, const Technique &oth) | Ogre::Technique | |
| ~Technique() | Ogre::Technique | |