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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreController.h"#include "OgreControllerManager.h"#include "Threading/OgreThreadHeaders.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::AnimationState |
| Represents the state of an animation and the weight of its influence. More... | |
| class | Ogre::AnimationStateControllerValue |
| ControllerValue wrapper class for AnimationState. More... | |
| class | Ogre::AnimationStateSet |
| Class encapsulating a set of AnimationState objects. More... | |
Namespaces | |
| namespace | Ogre |
Typedefs | |
| typedef MapIterator< AnimationStateMap > | Ogre::AnimationStateIterator |
| typedef std::map< String, AnimationState * > | Ogre::AnimationStateMap |
| typedef ConstMapIterator< AnimationStateMap > | Ogre::ConstAnimationStateIterator |
| typedef ConstVectorIterator< EnabledAnimationStateList > | Ogre::ConstEnabledAnimationStateIterator |
| typedef std::list< AnimationState * > | Ogre::EnabledAnimationStateList |