|
| | LayeredBlending () |
| | Class default constructor.
|
| |
| void | copyFrom (const SubRenderState &rhs) override |
| |
| BlendMode | getBlendMode (unsigned short index) const |
| | Return the blend mode of the given texture unit index.
|
| |
| bool | getSourceModifier (unsigned short index, SourceModifier &modType, int &customNum) const |
| | Returns the source modifier parameters for a given texture unit.
|
| |
| const Ogre::String & | getType () const override |
| |
| bool | setBlendMode (uint16 index, const String &mode) |
| | Set the blend mode of the given texture unit layer with the previous layer.
|
| |
| bool | setSourceModifier (unsigned short index, const String &modType, int customNum) |
| | Set the source modifier parameters for a given texture unit.
|
| |
| | FFPTexturing () |
| | Class default constructor.
|
| |
| int | getExecutionOrder () const override |
| |
| bool | preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass) override |
| |
| | SubRenderState () |
| | Class default constructor.
|
| |
| virtual | ~SubRenderState () |
| | Class destructor.
|
| |
| virtual bool | createCpuSubPrograms (ProgramSet *programSet) |
| | Create sub programs that represents this sub render state as part of a program set.
|
| |
| SubRenderStateAccessorPtr | getAccessor () |
| | Return the accessor object to this sub render state.
|
| |
| SubRenderStateAccessorPtr | getAccessor () const |
| | Return the accessor object to this sub render state.
|
| |
| SubRenderState & | operator= (const SubRenderState &rhs) |
| | Operator = declaration.
|
| |
| virtual void | setParameter (const String &name, const Any &value) |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
| |
| bool | setParameter (const String &name, const char *value) |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
| |
| virtual void | updateGpuProgramsParams (Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList) |
| | Update GPU programs parameters before a rendering operation occurs.
|
| |