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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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#include "OgreTerrainPrerequisites.h"#include "OgreCommon.h"#include "OgreMovableObject.h"#include "OgreRenderable.h"Classes | |
| class | Ogre::TerrainQuadTreeNode |
| A node in a quad tree used to store a patch of terrain. More... | |
| struct | Ogre::TerrainQuadTreeNode::LodLevel |
Namespaces | |
| namespace | Ogre |