AluminumBrushedMaterial QML Type
Brushed aluminum material. More...
| Import Statement: | import QtQuick3D.Materials 1.15 |
Detailed Description

The brushed aluminum material has the following properties:
| Property Name | Property Type | Description |
|---|---|---|
| uEnvironmentMappingEnabled | bool | Does the material use an environment map. Default is true. |
| uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is false. |
| tiling | vector3d | Tiling repeat of the brush texture map. Default is Qt.vector3d(3, 3, 3). |
| brushing_strength | real | Strength of the brush strokes. Default is 0.5. |
| reflection_stretch | real | The stretch of the reflection. Default is 0.5. |
| metal_color | vector3d | Base color of the material. Default is Qt.vector3d(0.95, 0.95, 0.95). |
| bump_amount | real | Depth of the brush strokes. Default is 0.4. |
| uEnvironmentTexture | TextureInput | The environment texture map. Enabled when uEnvironmentMappingEnabled is true. Default is a Texture with source "maps/spherical_checker.png". |
| uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when uShadowMappingEnabled is true. Default is a Texture with source "maps/shadow.png". |
| brush_texture | TextureInput | The brush texture map. Default is a Texture with source "maps/brushed_full_contrast.png". |
| roughness_texture_u | TextureInput | The horizontal roughness texture map. Default is a Texture with source "maps/brushed_full_contrast.png". |
| roughness_texture_v | TextureInput | The vertical roughness texture map. Default is a Texture with source "maps/brushed_full_contrast.png". |
| bump_texture | TextureInput | The bump texture map. Default is a Texture with source "maps/brushed_a.png". |